Mechanical Engineer, Interaction Tracking

Facebook | Redmond, WA

Posted Date 8/11/2018
Description As a Mechanical Engineer at Facebook Reality Labs, you will develop state of the art prototype structures, mechanisms, and solutions for future consumer virtual and augmented reality (VR, AR) experiences. You will be part of a team exploring new concepts and experiences through fast iterative prototyping. We want people who work well in teams, can brainstorm big ideas, work in new technology areas, able to drive a concept into a prototype. Starting with a broad mechanical engineering background, you are willing to become an expert in new areas and quickly build hardware using novel ways or materials, integrating structures, etc. We are looking for someone to drive the mechanical engineering efforts for both small and large-scale research projects collaborating closely with other engineering disciplines and research scientists. Work alongside expert Computer Vision Researchers, Electrical Engineers and Software Engineers to deliver real-time 3D tracking technology for social interaction and human-computer interaction in VR and AR.

RESPONSIBILITIES

  • Lead Mechanical Engineering efforts on developing or adapting hardware to facilitate various data collection scenarios.

  • Brainstorm new architectures and converge on feasible mechanical designs.

  • Build, test, and refine prototypes and/or high precision test fixtures.

  • Work with other teams on scaling and setting up data collection efforts.

  • Collaborate with experts in optical, electrical engineering, computer vision.

MINIMUM QUALIFICATIONS

  • BS or higher in Mechanical Engineering or equivalent experience

  • 5+ years of mechanical engineering experience

  • Experience in 3D modeling

  • Experience working in a consumer electronics product environment

  • Testing and analysis experience (FEA, Simulation)

  • Knowledge of manufacturing techniques (Machining, 3D printing, injection molding, etc.)

  • Experience designing and building prototype hardware for research purposes

PREFERRED QUALIFICATIONS

  • Experience with SolidWorks 3D modeling software

  • Experience in the design and prototyping of head mounted optics systems

  • Knowledge of optics component mounting, interfaces, and adhesive bonding

  • Familiar with optoelectrical system components

  • Knowledge of servo and electro-mechanical systems

  • Familiarity in electrical engineering fundamentals and electrical hardware

  • Knowledge of materials and structural modeling/optimization

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